package
{
	import flash.display.Sprite;
	import flash.events.EventDispatcher;


	public class CustomClass extends Sprite
	{
		public function CustomClass()
		{

		}

		public function myCustomMethod():String
		{
			return "";
		}
		public function set customSetter(value:String):void
		{

		}

		public function get customGetter():String
		{
			return "";
		}

	}

}